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smooth
A C++ library for Lie theory
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This is the complete list of members for Spline< K, G >, including all inherited members.
| arclength(double t) const | Spline< K, G > | |
| concat_global(const Spline &other) | Spline< K, G > | |
| concat_local(const Spline &other) | Spline< K, G > | |
| ConstantVelocity(const Tangent< G > &v, double T=1, const G &ga=Identity< G >()) | Spline< K, G > | static |
| ConstantVelocityGoal(const G &gb, double T=1, const G &ga=Identity< G >()) | Spline< K, G > | static |
| crop(double ta, double tb=std::numeric_limits< double >::infinity(), bool localize=true) const | Spline< K, G > | |
| empty() const | Spline< K, G > | |
| end() const | Spline< K, G > | |
| FixedCubic(const G &gb, const Tangent< G > &va, const Tangent< G > &vb, double T=1, const G &ga=Identity< G >()) | Spline< K, G > | static |
| make_local() | Spline< K, G > | |
| operator()(const S &t, OptTangent< CastT< S, G > > vel={}, OptTangent< CastT< S, G > > acc={}) const | Spline< K, G > | |
| operator+(const Spline &other) | Spline< K, G > | |
| operator+=(const Spline &other) | Spline< K, G > | |
| operator=(const Spline &)=default | Spline< K, G > | |
| operator=(Spline &&)=default | Spline< K, G > | |
| reserve(std::size_t capacity) | Spline< K, G > | |
| size() const | Spline< K, G > | |
| Spline(const G &ga=Identity< G >()) | Spline< K, G > | |
| Spline(double T, Eigen::Matrix< double, Dof< G >, K > &&V, G &&ga=Identity< G >()) | Spline< K, G > | |
| Spline(double T, const Eigen::MatrixBase< Derived > &V, const G &ga=Identity< G >()) | Spline< K, G > | |
| Spline(double T, const Rv &vs, const G &ga=Identity< G >()) | Spline< K, G > | |
| Spline(const Spline &)=default | Spline< K, G > | |
| Spline(Spline &&)=default | Spline< K, G > | |
| start() const | Spline< K, G > | |
| t_max() const | Spline< K, G > | |
| t_min() const | Spline< K, G > | |
| ~Spline()=default | Spline< K, G > |