smooth
A C++ library for Lie theory
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Class Index
A
|
B
|
C
|
D
|
F
|
G
|
H
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L
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M
|
N
|
S
|
T
A
AnyManifold
B
BoostOdeintOps
(detail)
BSpline
Bundle
BundleBase
C
C1
C1Base
CeresStrategy
D
DisneyStrategy
F
FixedDerCubic
(spline_specs)
G
Galilei
GalileiBase
H
HalfPlane
(lp2d::detail)
L
lie
(traits)
lie< G >
(traits)
lie_sparse
(traits)
liebase_info
liebase_info< smooth::Map< const geometry_msgs::msg::Pose > >
(smooth)
liebase_info< smooth::Map< const geometry_msgs::msg::Quaternion > >
(smooth)
liebase_info< smooth::Map< const geometry_msgs::msg::Transform > >
(smooth)
liebase_info< smooth::Map< geometry_msgs::msg::Pose > >
(smooth)
liebase_info< smooth::Map< geometry_msgs::msg::Quaternion > >
(smooth)
liebase_info< smooth::Map< geometry_msgs::msg::Transform > >
(smooth)
LieGroupBase
M
man
(traits)
man< G >
(traits)
man< std::variant< Ms... > >
(traits)
man< std::vector< M > >
(traits)
Map
Map< Bundle< _Gs... > >
Map< C1< _Scalar > >
Map< const Bundle< _Gs... > >
Map< const C1< _Scalar > >
Map< const Galilei< _Scalar > >
Map< const geometry_msgs::msg::Pose >
(smooth)
Map< const geometry_msgs::msg::Quaternion >
(smooth)
Map< const geometry_msgs::msg::Transform >
(smooth)
Map< const SE2< _Scalar > >
Map< const SE3< _Scalar > >
Map< const SE_K_3< _Scalar, _K > >
Map< const SO2< _Scalar > >
Map< const SO3< _Scalar > >
Map< Galilei< _Scalar > >
Map< geometry_msgs::msg::Pose >
(smooth)
Map< geometry_msgs::msg::Quaternion >
(smooth)
Map< geometry_msgs::msg::Transform >
(smooth)
Map< SE2< _Scalar > >
Map< SE3< _Scalar > >
Map< SE_K_3< _Scalar, _K > >
Map< SO2< _Scalar > >
Map< SO3< _Scalar > >
MinDerivative
(spline_specs)
MinimizeOptions
N
NoConstraints
(spline_specs)
S
scalar_trait< autodiff::Dual< T, T > >
(detail)
scalar_trait< ceres::Jet< T, I > >
(detail)
BoostOdeintOps::scale_sum
(detail)
SE2
SE2Base
SE3
SE3Base
SE_K_3
SE_K_3Base
SO2
SO2Base
SO3
SO3Base
SolveResult
Spline
StaticMatrix
SubManifold
T
TrustRegionStrategy
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