smooth
A C++ library for Lie theory
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Class Index
A | B | C | D | F | G | H | L | M | N | S | T
A
AnyManifold
B
BoostOdeintOps (detail)
BSpline
Bundle
BundleBase
C
C1
C1Base
CeresStrategy
D
DisneyStrategy
F
FixedDerCubic (spline_specs)
G
Galilei
GalileiBase
H
HalfPlane (lp2d::detail)
L
lie (traits)
lie< G > (traits)
lie_sparse (traits)
liebase_info
liebase_info< smooth::Map< const geometry_msgs::msg::Pose > > (smooth)
liebase_info< smooth::Map< const geometry_msgs::msg::Quaternion > > (smooth)
liebase_info< smooth::Map< const geometry_msgs::msg::Transform > > (smooth)
liebase_info< smooth::Map< geometry_msgs::msg::Pose > > (smooth)
liebase_info< smooth::Map< geometry_msgs::msg::Quaternion > > (smooth)
liebase_info< smooth::Map< geometry_msgs::msg::Transform > > (smooth)
LieGroupBase
M
man (traits)
man< G > (traits)
man< std::variant< Ms... > > (traits)
man< std::vector< M > > (traits)
Map
Map< Bundle< _Gs... > >
Map< C1< _Scalar > >
Map< const Bundle< _Gs... > >
Map< const C1< _Scalar > >
Map< const Galilei< _Scalar > >
Map< const geometry_msgs::msg::Pose > (smooth)
Map< const geometry_msgs::msg::Quaternion > (smooth)
Map< const geometry_msgs::msg::Transform > (smooth)
Map< const SE2< _Scalar > >
Map< const SE3< _Scalar > >
Map< const SE_K_3< _Scalar, _K > >
Map< const SO2< _Scalar > >
Map< const SO3< _Scalar > >
Map< Galilei< _Scalar > >
Map< geometry_msgs::msg::Pose > (smooth)
Map< geometry_msgs::msg::Quaternion > (smooth)
Map< geometry_msgs::msg::Transform > (smooth)
Map< SE2< _Scalar > >
Map< SE3< _Scalar > >
Map< SE_K_3< _Scalar, _K > >
Map< SO2< _Scalar > >
Map< SO3< _Scalar > >
MinDerivative (spline_specs)
MinimizeOptions
N
NoConstraints (spline_specs)
S
scalar_trait< autodiff::Dual< T, T > > (detail)
scalar_trait< ceres::Jet< T, I > > (detail)
BoostOdeintOps::scale_sum (detail)
SE2
SE2Base
SE3
SE3Base
SE_K_3
SE_K_3Base
SO2
SO2Base
SO3
SO3Base
SolveResult
Spline
StaticMatrix
SubManifold
T
TrustRegionStrategy